Aloy, Despite the Nora (
lightkeeping) wrote2022-06-04 12:06 am
[ABRAXAS] APP
OOC INFORMATION
Player Name: Whit
Are you over 18?: Yes
Contact:
whitticus or discord at whitticus#8139
Other Characters in Game: Viktor |
techmaturgy
IC INFORMATION
Character Name: Aloy
Canon: Horizon (Zero Dawn/Forbidden West)
Canon Point: Post-Forbidden West
Age: 20
Background:
[History (comprehensive summary of origins + Zero Dawn)] + [Forbidden West]
Arrival Scenario:
Solvunn
Suitability:
Aloy is a go-getter—not one to sit idle, she is usually the first to take action in the face of danger. Endlessly curious and extremely determined, when she sets her mind to something, it’s very difficult to stop her from achieving it. Presented with unanswered questions or mysteries to unravel, Aloy will chase any leads until she reaches their ends, and then look for more leads. This is most evident in her search for a GAIA backup, but this tenacity will easily translate to plot involvement within the game.
Despite her less-than-stellar people skills, Aloy cares deeply for humanity as a whole, and like a true RPG protagonist, finds it hard to resist requests for help. She is compassionate at her core, and if she has the ability to provide assistance, negotiate disputes, or otherwise leave a place better than how she found it, she’ll do so. This willingness to engage means that she’ll easily find a way to become involved in the plights of this world and the people in it. She has seen the consequences of various wars—though a robot apocalypse is probably unlikely in Abraxas, she understands the human cost of conflict and will work to prevent it, if at all possible.
Powers:
Aloy has no superhuman or supernatural powers, however, she’s a highly trained survivalist and hunter. Her weapon of choice is a bow and arrow, but she is proficient in melee combat (with a spear), and various other weapons like slings, javelins, traps, and even primitive firearms.
In addition to her combat talents, she’s a skilled tracker and builds/upgrades much of her own equipment, armor, weapons, and ammunition. Having lived and worked with “Old World” technology from a young age, she has an understanding of scientific and technical concepts far beyond that which is understood by most of her contemporaries, and uses it to her advantage when it comes to hunting the the increasingly-deadly and constantly evolving machines that plague her Earth.
PERSONALITY QUESTIONS
Describe an important event in your character's life and how it impacted them.
Aloy’s journey does not lack pivotal moments as she unravels the mystery of the Old World and her own place in it, but her trajectory is set in motion when Rost, the man who raised her, sacrifices himself to ensure her survival at the attack on the Proving. This inciting event sets off a string of revelations regarding the circumstances of her birth, the fall of the Old World, the truth of Project Zero Dawn, her relationship to GAIA, and the unique power she holds when it comes to Earth’s terraforming system.
Most importantly, however, her relationship to Rost and the fact that he died for her defines who she is as a person. Her lack of social skills can easily be attributed to the fact that she was shunned by the Nora from birth and raised by someone equally traumatized and socially distant, but Rost also instilled in her a sense of duty and responsibility to protect those around her, especially those who cannot protect themselves. Aloy naturally desires to prove herself in the face of adversity, but his guidance honed this drive into a greater concern first for individual tribes of humans, and then for the world at large.
She recognizes this in conversations with Beta—when the clone expresses distress over her own inadequacies, Aloy realizes that their differences lie not in what Beta is lacking, but in what Aloy was afforded with Rost’s mentorship. She credits her own inner strength and tenacity to the way he cared for her, and she has never forgotten the fact that he willingly gave his life for her survival. She visits his grave repeatedly throughout the first game (and when she can’t, reflects on sentimental items in a similar way) and often thinks about what he would want her to do in the situations she encounters. These visits speak to her desire to be the person he raised her to be, and his teachings continue to inform her actions even as she faces down increasingly difficult obstacles.
Does your character have a moral code, or other set of standards they try to live by?
Though she is an ostensibly good person, Aloy’s hands are not clean—she kills bandits and rebels who pose a threat to her, and even relishes taking revenge on the cult leader who killed her father figure. She is well aware that the stakes of her mission means she will often be put in positions where there are no good choices. Despite this, Aloy is never cruel, does not enjoy causing harm, makes attempts to de-escalate situations before they become violent, and shows mercy when she’s able (for example, sparing the life of an operative when she realizes a greater enemy was threatening the man’s family). She makes difficult decisions while showing an understanding of moral ambiguity, and an awareness that everyone she meets faces difficult choices of their own, expressing discomfort around those who treat death and killing without appropriate seriousness.
Aloy despises those who abuse their power, act selfishly, or otherwise do not take responsibility for their actions. Given not one, but two opportunities to abandon Earth in the face of an apocalyptic threat far beyond anything she and her allies have ever faced (the latter more of an actual invitation than the former), she refuses, steadfast in her belief that her duty is to safeguard the future of the planet. At her core, she works towards a purpose much greater than herself, and the actions she takes and the way she conducts herself is in service of that belief.
What quality or qualities do they admire most?
Aloy appreciates honesty, straightforwardness, and selflessness. In her journeys to uncover the mysteries of the Old World and the people who once inhabited it, she seems most fascinated with long-dead scientists, environmentalists, and humanitarians, who singularly pursued the betterment of humanity and ensured the continued existence of life on Earth, often for no reward and at great personal cost. When presented with old recordings and holograms that display human resilience in the face of impossible odds, she comments favorably and expresses admiration. She takes her inheritance of Elisabet Sobeck’s legacy extremely seriously and has little patience for self-serving machinators like Sylens and delusional narcissists like Ted Faro.
Though she has her disagreements with individuals, she harbors a great compassion for humanity as a whole and a respect for life—everything she does is in service of Elisabet’s dream, so she is naturally drawn to those with similar drives and altruistic natures. All of her companions are devoted to their people, willing to set aside various tribal conflicts to work towards a larger goal, and share in her belief that life must be safeguarded, even when it would be much easier to give up.
Do they have a part of themselves they dislike?
Everything that Aloy dislikes about herself is given physical manifestation in Beta. Where Aloy is determined, self-assured, and willing to put herself in great danger if it means furthering her goals, Beta is defeatist, traumatized to the point of inaction, and concerned with her own preservation. Though they seem to be polar opposites, they share a similar stubbornness, lack of tact, and difficulty functioning as part of a team that Aloy finds entirely frustrating when she is finally on the receiving end of such behavior. Through dealing with Beta, she starts to realize her own shortcomings and how her single-mindedness, lack of faith in others, and devotion to her mission affects her friends and allies.
This is further realized when she uncovers some of Elisabet’s personal history—though her “mother” undoubtedly achieved great things and, through GAIA, created the means by which the biosphere was reconstituted in the wake of total destruction, it was at the expense of love, family, and ultimately her own life. It’s unlikely that Aloy will allow herself to address her own wants and needs until she has fully restored GAIA and fended off the threat of Nemesis, but she does have a growing awareness of how her actions can negatively impact those she’s closest to, even as she still has difficulties processing how much people care for her.
What is their sign, and why?
The Hermit. Aloy was a literal outcast from birth, shunned by the Nora for her lack of conventional parentage. Though she is no longer socially ostracized and has become something of a revered figure among her world’s various tribes, she’s clearly uncomfortable with titles and the pedestals on which she’s put, preferring to let her skills and competence speak for itself. Despite assembling a group of allies over the course of her canon that she comes to trust and care for, she still finds it difficult to put her faith in others and more often than not chooses to handle things alone (often to the exasperation of her friends). Ultimately, she is a naturally self-reliant and independent person, sometimes to her own detriment.
SAMPLES & ARRIVAL
Samples:
[TDM Top Level] + [with Thor]
Player Name: Whit
Are you over 18?: Yes
Contact:
Other Characters in Game: Viktor |
IC INFORMATION
Character Name: Aloy
Canon: Horizon (Zero Dawn/Forbidden West)
Canon Point: Post-Forbidden West
Age: 20
Background:
[History (comprehensive summary of origins + Zero Dawn)] + [Forbidden West]
Arrival Scenario:
Solvunn
Suitability:
Aloy is a go-getter—not one to sit idle, she is usually the first to take action in the face of danger. Endlessly curious and extremely determined, when she sets her mind to something, it’s very difficult to stop her from achieving it. Presented with unanswered questions or mysteries to unravel, Aloy will chase any leads until she reaches their ends, and then look for more leads. This is most evident in her search for a GAIA backup, but this tenacity will easily translate to plot involvement within the game.
Despite her less-than-stellar people skills, Aloy cares deeply for humanity as a whole, and like a true RPG protagonist, finds it hard to resist requests for help. She is compassionate at her core, and if she has the ability to provide assistance, negotiate disputes, or otherwise leave a place better than how she found it, she’ll do so. This willingness to engage means that she’ll easily find a way to become involved in the plights of this world and the people in it. She has seen the consequences of various wars—though a robot apocalypse is probably unlikely in Abraxas, she understands the human cost of conflict and will work to prevent it, if at all possible.
Powers:
Aloy has no superhuman or supernatural powers, however, she’s a highly trained survivalist and hunter. Her weapon of choice is a bow and arrow, but she is proficient in melee combat (with a spear), and various other weapons like slings, javelins, traps, and even primitive firearms.
In addition to her combat talents, she’s a skilled tracker and builds/upgrades much of her own equipment, armor, weapons, and ammunition. Having lived and worked with “Old World” technology from a young age, she has an understanding of scientific and technical concepts far beyond that which is understood by most of her contemporaries, and uses it to her advantage when it comes to hunting the the increasingly-deadly and constantly evolving machines that plague her Earth.
PERSONALITY QUESTIONS
Describe an important event in your character's life and how it impacted them.
Aloy’s journey does not lack pivotal moments as she unravels the mystery of the Old World and her own place in it, but her trajectory is set in motion when Rost, the man who raised her, sacrifices himself to ensure her survival at the attack on the Proving. This inciting event sets off a string of revelations regarding the circumstances of her birth, the fall of the Old World, the truth of Project Zero Dawn, her relationship to GAIA, and the unique power she holds when it comes to Earth’s terraforming system.
Most importantly, however, her relationship to Rost and the fact that he died for her defines who she is as a person. Her lack of social skills can easily be attributed to the fact that she was shunned by the Nora from birth and raised by someone equally traumatized and socially distant, but Rost also instilled in her a sense of duty and responsibility to protect those around her, especially those who cannot protect themselves. Aloy naturally desires to prove herself in the face of adversity, but his guidance honed this drive into a greater concern first for individual tribes of humans, and then for the world at large.
She recognizes this in conversations with Beta—when the clone expresses distress over her own inadequacies, Aloy realizes that their differences lie not in what Beta is lacking, but in what Aloy was afforded with Rost’s mentorship. She credits her own inner strength and tenacity to the way he cared for her, and she has never forgotten the fact that he willingly gave his life for her survival. She visits his grave repeatedly throughout the first game (and when she can’t, reflects on sentimental items in a similar way) and often thinks about what he would want her to do in the situations she encounters. These visits speak to her desire to be the person he raised her to be, and his teachings continue to inform her actions even as she faces down increasingly difficult obstacles.
Does your character have a moral code, or other set of standards they try to live by?
Though she is an ostensibly good person, Aloy’s hands are not clean—she kills bandits and rebels who pose a threat to her, and even relishes taking revenge on the cult leader who killed her father figure. She is well aware that the stakes of her mission means she will often be put in positions where there are no good choices. Despite this, Aloy is never cruel, does not enjoy causing harm, makes attempts to de-escalate situations before they become violent, and shows mercy when she’s able (for example, sparing the life of an operative when she realizes a greater enemy was threatening the man’s family). She makes difficult decisions while showing an understanding of moral ambiguity, and an awareness that everyone she meets faces difficult choices of their own, expressing discomfort around those who treat death and killing without appropriate seriousness.
Aloy despises those who abuse their power, act selfishly, or otherwise do not take responsibility for their actions. Given not one, but two opportunities to abandon Earth in the face of an apocalyptic threat far beyond anything she and her allies have ever faced (the latter more of an actual invitation than the former), she refuses, steadfast in her belief that her duty is to safeguard the future of the planet. At her core, she works towards a purpose much greater than herself, and the actions she takes and the way she conducts herself is in service of that belief.
What quality or qualities do they admire most?
Aloy appreciates honesty, straightforwardness, and selflessness. In her journeys to uncover the mysteries of the Old World and the people who once inhabited it, she seems most fascinated with long-dead scientists, environmentalists, and humanitarians, who singularly pursued the betterment of humanity and ensured the continued existence of life on Earth, often for no reward and at great personal cost. When presented with old recordings and holograms that display human resilience in the face of impossible odds, she comments favorably and expresses admiration. She takes her inheritance of Elisabet Sobeck’s legacy extremely seriously and has little patience for self-serving machinators like Sylens and delusional narcissists like Ted Faro.
Though she has her disagreements with individuals, she harbors a great compassion for humanity as a whole and a respect for life—everything she does is in service of Elisabet’s dream, so she is naturally drawn to those with similar drives and altruistic natures. All of her companions are devoted to their people, willing to set aside various tribal conflicts to work towards a larger goal, and share in her belief that life must be safeguarded, even when it would be much easier to give up.
Do they have a part of themselves they dislike?
Everything that Aloy dislikes about herself is given physical manifestation in Beta. Where Aloy is determined, self-assured, and willing to put herself in great danger if it means furthering her goals, Beta is defeatist, traumatized to the point of inaction, and concerned with her own preservation. Though they seem to be polar opposites, they share a similar stubbornness, lack of tact, and difficulty functioning as part of a team that Aloy finds entirely frustrating when she is finally on the receiving end of such behavior. Through dealing with Beta, she starts to realize her own shortcomings and how her single-mindedness, lack of faith in others, and devotion to her mission affects her friends and allies.
This is further realized when she uncovers some of Elisabet’s personal history—though her “mother” undoubtedly achieved great things and, through GAIA, created the means by which the biosphere was reconstituted in the wake of total destruction, it was at the expense of love, family, and ultimately her own life. It’s unlikely that Aloy will allow herself to address her own wants and needs until she has fully restored GAIA and fended off the threat of Nemesis, but she does have a growing awareness of how her actions can negatively impact those she’s closest to, even as she still has difficulties processing how much people care for her.
What is their sign, and why?
The Hermit. Aloy was a literal outcast from birth, shunned by the Nora for her lack of conventional parentage. Though she is no longer socially ostracized and has become something of a revered figure among her world’s various tribes, she’s clearly uncomfortable with titles and the pedestals on which she’s put, preferring to let her skills and competence speak for itself. Despite assembling a group of allies over the course of her canon that she comes to trust and care for, she still finds it difficult to put her faith in others and more often than not chooses to handle things alone (often to the exasperation of her friends). Ultimately, she is a naturally self-reliant and independent person, sometimes to her own detriment.
SAMPLES & ARRIVAL
Samples:
[TDM Top Level] + [with Thor]
